I love the retro visuals and sound on Awesome Space Rocks Shooter. I tried the Multi version on Linux using an earlier version of Love 2D 11.1 (the default in the repositories of Ubuntu 18.04) and ASRS seemed to work despite the warning. It may have been because I was using an earlier version of Love2D but I found that some asteroids took 3 shots to kill while others took 1. When I started the game it seemed like it supported mouse movement (in the menu) but within the actual game it was arrow keys and space. The lateral movement feels a bit sluggish at times - I expected it to slide smoothly, but I had to repeatedly hit the arrow keys to get it to move where I wanted. My last game finished for apparently no reason. I had a score of about 360 and was nowhere near an asteroid when the game abruptly prompted Game Over. (Edit: after playing a bit more I realized the asteroids going past you destroy your shield - I wonder if an explosion at the bottom of the screen would help communicate this better? I realized I died because shields went from 100 to 0 - I was assuming shields were something around the ship - not the bottom row of the screen).
During the game I never collected any minerals - this seems to be a placeholder? There's an options menu, but nothing about controls in that menu,
This is a very early version of the game and it looks and sounds really awesome. It might seem that I've been overly critical of ASRS, but because it looks and sounds great I think it can do really well with a bit more work on the controls. With the current controls there's no way I could hope to destroy all the asteroids before they hit the bottom of the screen - and it appears there's no way to increase the shields at this point.
The tube effect is awesome. The ship looks great, and I love the soundtrack. This looks like a really interesting project to follow, I really hope you'll continue developing this further.